77 Days to Die

7 Days to Die Server Config Tuning Guide

M
MANAfuel Team
6 min readUpdated May 2026
7 Days to Die serverconfig.xml tuning in MANAfuel File Manager

Optimize your 7 Days to Die server with the complete serverconfig.xml reference — zombie counts, loot abundance, blood moon frequency, and performance settings.


  1. Open serverconfig.xml

    Navigate to your 7 Days to Die server in the MANAfuel dashboard and open the File Manager tab. Click serverconfig.xml in the root directory. The file uses XML format with name-value properties. Every setting has a clear description comment above it in the file. Changes require a server restart to take effect.


  2. Set Zombie and Horde Settings

    Control the Blood Moon with BloodMoonFrequency (default 7 — one horde every 7 days, set to 0 to disable), BloodMoonRange (0 = exact day, higher = random range), and BloodMoonEnemyCount (zombies per player per wave — default 8, increase for harder challenges). Set MaxSpawnedZombies (default 64) and MaxSpawnedAnimals (default 50) based on your server capacity. Higher zombie counts demand more CPU — the Gamer plan handles 64 zombies smoothly with 6 players.


  3. Adjust Loot and Economy

    LootAbundance controls how much loot spawns in containers (100 = default, 200 = double). LootRespawnDays sets how often containers refill (default 7). DropOnDeath controls player inventory on death: 0 = nothing dropped, 1 = everything, 2 = toolbelt only, 3 = backpack only. For casual servers, set LootAbundance to 150 and DropOnDeath to 3. For hardcore, use default loot with DropOnDeath 1.


  4. Configure World and Performance

    WorldGenSize controls random gen map size (default 6144, range 2048 to 10240 — larger worlds use more RAM and disk). WorldGenSeed determines the map layout. For performance, DynamicMeshEnabled and DynamicMeshMaxItemCache control terrain modification caching — lower values reduce memory but increase loading stutters. On the Gamer plan, default values work well for worlds up to 8192.


  5. Set Player Limits and Network

    ServerMaxPlayerCount sets the player cap. ServerMaxAllowedViewDistance (default 12, range 6 to 12) controls how far players can see — lower values significantly improve server performance with many players. PlayerSafeZoneLevel and PlayerSafeZoneHours control newbie protection. For multiplayer PvP, configure LandClaimExpiryTime and LandClaimDecayMode to manage abandoned bases.


  6. Apply and Monitor Changes

    Save serverconfig.xml in the File Manager and restart your server. The server reads the config on boot — there is no hot-reload for most settings. After changes, monitor the server metrics in your dashboard. Bob tracks server tick rate and memory usage — if your zombie count or world size pushes the server too hard, Bob surfaces the specific resource bottleneck so you can adjust.

FAQ

Frequently asked questions

Q1

What is the best Blood Moon frequency for a new server?

Every 7 days (the default) gives players enough time to prepare between hordes. For faster action, set it to 3 or 4. For peaceful building servers, set BloodMoonFrequency to 0 to disable hordes entirely. Most communities stick with the default 7.
Q2

How do I make my server harder without increasing zombie count?

Increase zombie speed with ZombieFeralMove and ZombieBMMove (0=walk, 1=jog, 2=run, 3=sprint, 4=nightmare). Reduce LootAbundance to 75. Set DropOnDeath to 1. These changes increase difficulty without the performance cost of higher zombie spawn counts.
Q3

Can I change settings without wiping the world?

Most serverconfig.xml settings apply without a world wipe. Exceptions are WorldGenSize and WorldGenSeed which only affect new world generation. Loot, zombie, and player settings take effect on the next restart without touching world data.
Troubleshooting

Fix common issues

7 Days to Die Server Crashes - Fix Guide

Read guide ->
More 7 Days to Die guides

Keep reading

* 7 Days to Die

How to Install Darkness Falls

Read guide ->
* 7 Days to Die

7 Days to Die Admin Commands and Telnet Guide

Read guide ->
Ready in 60 seconds

Deploy your 7 Days to Die server

Starting at $12/mo - no credit card to explore the dashboard.